What is an AP Carry and what do AP Carries do?
AP Carry = Ability Power Carry aka Mages
AP carry is a Champion who dish out mostly Magic Damage relying on Casting Spells/Using Skills. They are usually pretty item dependant and excels during early/mid game. AP Carries usually relies on Chain Spells and Burst Combos to kill their opponents, although some AP Carries prefer fighting sustain DPS (eg. Vladimir,Swain). Most AP Carries deals Aoe damage to multiple targets but certain AP Carries specialize on taking down one opponent quickly (eg. Veigar,Le Blanc)
The definition of an AP carry:
- These champions are focused around dealing magic damage which is based on "Ability Power" for how much extra damage they'll deal. They focus on casting spells for their damage output versus auto attacking.
- These champions predominantly play middle lane as it's the safest lane to play in game as it's the hardest lane to gank. Often these champions need a lot of farm so they can carry hence them soloing middle lane to get as much farm as possible.
- Some of these champions can also be played top lane but for the most part they will be middle lane.Quoted from http://www.reignofgaming.net/tier-lists/competitive-tier-list/ability-power-champions
How to Spot AP Carries:
Magic Staff and Pointy Hat
Big Tome and Scrolls
Some Sort of Elemental Being
Explosives?
Time Bomb Explosive Cask CH-1 Concussion
Granade
Playing as AP Carry
Pros:
High Damage
High K/D/A
Masteries
Playing as AP Carry
Pros:
High Damage
High K/D/A
Highest impact in the Mid/Late game
(A fed AP Carry can literally carry the game to victory)
Deals damage to Multiple targets
Crowd Controls/Utility
Able to roam and help teammates
Cons:
Tend to be focused during team fights
Level dependent
Held back by cooldowns, mana, energy
Cant carry as hard as AD Carry
Deals damage to Multiple targets
Crowd Controls/Utility
Able to roam and help teammates
Cons:
Tend to be focused during team fights
Level dependent
Held back by cooldowns, mana, energy
Cant carry as hard as AD Carry
Masteries
Normally I go 21/0/9 to maximize Offense while having some mana sustain and Utility
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